Problems 7/18 Page 542, Engineering Mechanics - Dynamics, Meriam and Kraige, 4th Edition
Given: The system
shown consists of two moving parts, a wheel and an arm. The arm is
shown in green. The wheel is shown in blue. The arm and the
wheel are each in contact with the ground (shown in purple). Thus
this problem involves three coordinate systems. Of the three, only
one is shown in the figure. The figure depicts axes attached to the
arm (shown in light blue). It is important to recognize that in attacking
the problem it may be useful to think of coordinate systems attached to
the ground and to the wheel. The ground system is a fixed, inertial
coordinate system. The wheel system turns with the wheel. The
arm is a slender rod. The x axis shown in the figure is attached
to the rod and is along its length. The arm moves so that the x axis
is always in a horizontal plane. The arm is pivoted at a point O,
which is fixed in the ground. The arm rotates about a vertical axis
at a constant rate w0 (shown in yellow).
The z axis shown in the figure is vertical and is attached to the arm.
The wheel is mounted on the arm at a distance b from O. The wheel
is of radius r. The wheel is free to rotate about the arm axis(x).
The wheel is mounted so that its plane is perpendicular to the rod length
(x axis). The wheel is in contact with the ground at a point a distance
r below the arm. The wheel rolls without slipping on the ground
Find: The angular velocity of the wheel relative to the ground. The angular acceleration of the wheel relative to the ground.
Parameter Values:
b = Length of arm from fixed pivot point to wheel connection point.
r = Radius of wheel.
w0 = Constant rate of rotation of arm about
the vertical axis.
From the first fundamental formula:
wwheel/ground = wwheel/arm
+ warm/ground.
The arm is rotating relative to the ground at a constant rate w0
about a vertical axis. The z direction is vertical. Thus:
warm/ground = w0
k
The wheel rotates about the arm x axis. The rate of rotation
is not given and will be labeled w. Thus:
wwheel/arm = w
i
Thus:
wwheel/ground = w0
k + w i
To determine the rate of rotation of the wheel about the arm, we must
exploit the fact that the wheel is rolling without slipping on the ground.
This means that the point on the periphery of the wheel that is currently
in contact with the ground must have zero velocity. Thus we are interested
in developing an expression for the velocity of a point on the periphery
of the wheel. To find the velocity of a point we must differentiate a position
vector. That position vector must run from a point fixed in the ground
to the point of interest. The time derivative must be performed relative
to the ground. In this case the point O is fixed in the ground and
the vector from point O to any point on the periphery of the wheel can
be written:
r = b i + r er
In the above formula er is a unit vector attached
to and turning with the wheel and pointing toward the point of interest
on the periphery of the wheel. The velocity of interest is the time
derivative of the above vector:
v = d/dt r |ground = d/dt { b i + r
er } |ground
The derivative as posed is difficult to evaluate because neither of
the unit vectors used is fixed in the ground system. However our
second fundamental formula can come to the rescue. Noting the derivative
of a sum is the sum of the derivatives, the velocity of a point on the
periphery of the wheel is given by:
v = d/dt { b i } |arm + warm/ground.
X b i + d/dt { r er } |wheel
+ wwheel/ground X
r er
Each of the two time derivatives given above vanishes because the magnitude
of the vector is constant and the direction of the vector is constant relative
to the coordinate system in which the derivative is being evaluated.
Using the expressions for the angular velocities leads to the following
result for the velocity of any point on the periphery of the wheel:
v = w0 k X
b i + ( w0 k + w
i ) X r er
Before we can perform the above cross products we must pick a particular
point on the periphery of the wheel. We are interested in the point
on the wheel in contact with the ground. The velocity of this point
is known to be zero. This point is directly below the center of the
wheel. Thus the unit vector that points toward this point is in the
negative z direction. Making this substitution and performing the
required cross products:
v = 0 = w0 k
X b i + ( w0 k
+ w i ) X -r k
= w0 b j + w
r j = ( w0 b + w
r) j
Knowing that this velocity is zero, enables the determination of the
angular speed w.
w = -w0 b
/ r
Thus the angular speed of the wheel relative to the arm is a constant
and the angular velocity of the wheel relative to the ground becomes:
wwheel/ground = w0
k -w0 b / r i
In order to determine the angular acceleration we must take the time
derivative of the angular velocity:
awheel/ground = d/dt(
wwheel/ground
)|ground
= d/dt( w0
k -w0 b / r i
)|ground
This derivative is difficult because the unit vectors used are not
fixed in the ground. One more time the second fundamental formula
comes to our rescue. As the xyz axis system is fixed to the arm,
the desired derivative can be expressed as:
awheel/ground = d/dt(
w0 k -w0
b / r i )|arm + warm/ground.
X w0 k -w0
b / r i
The derivative term vanishes because the magnitudes of each of the
components are constants and the unit vectors used are fixed in the arm
system. Using the expression for the angular velocity of the arm:
awheel/ground = w0
k X w0 k -w0
b / r i
Performing the cross product:
awheel/ground = -w02
b / r j
Wow!